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2. Version History

Record the evolution of the GDD to ensure key changes are traceable, reversible, and aligned with development milestones.

PRID: gdd-en-2-version-history
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2. Version History

Record the evolution of the GDD to ensure key changes are traceable, reversible, and aligned with development milestones.

2.1 Document Metadata

  • Document Title: Game Design Document
  • Project Codename:
  • Current Version:
  • Status: (Draft / Review / Approved / Deprecated)
  • Owner:
  • Last Updated:

2.2 Change Log

Use semantic versioning (e.g., 0.1.0, 0.2.0 corresponding to milestones) and tag change types (Add / Update / Remove / Fix).

VersionDateAuthorSections AffectedChange SummaryReviewer / Approver
0.1.0202X-XX-XX3, 4, 9Initial GDD Draft
0.2.0202X-XX-XX4. Gameplay, 6. LevelsCore Gameplay & First Batch Levels
0.3.0202X-XX-XX5, 7, 8Story, Interface, and AI Design Added
1.0.0202X-XX-XXFull DocumentLaunch Version GDD Finalized

2.3 Milestone Mapping

Map document versions to key project milestones (Prototype, Alpha, Beta, Launch, etc.).

  • Prototype: GDD Version:
  • Vertical Slice: GDD Version:
  • Alpha: GDD Version:
  • Beta: GDD Version:
  • Launch: GDD Version:

2.4 Review Process

  • Review Frequency: (e.g., Before every major version / Bi-weekly)
  • Participants: (Design, Engineering, Art, Operations, Data, Publishing, etc.)
  • Review Portal: (Meeting / Collaboration Tool Link)
  • Decision Logging: (Meeting Minutes / Issue Tracker / Task System)

2.5 Archive & Branching

  • Archive Location: (Git Tag / Wiki History / Document Repository)
  • Branching Strategy: (For different platforms or versions, e.g., Global / CN / Lite)
  • Deprecated Design Marking: (Mark as Deprecated instead of deleting directly)

Authority Distribution

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